![gta v scripthookvdotnet gta v scripthookvdotnet](https://azminecraft.info/wp-content/uploads/2020/05/ScriptHookVDotNet.png)
The default key to toggle the in-game console can now be changed. Unfortunately some scripts rely on this, so enabling that behavior again. This should never have worked, but did in v2 because of an oversight.
GTA V SCRIPTHOOKVDOTNET FULL
![gta v scripthookvdotnet gta v scripthookvdotnet](https://img.gta5-mods.com/q95/images/paleto-bay-bank-heist/2c2b8f-pic3.jpg)
![gta v scripthookvdotnet gta v scripthookvdotnet](https://img.gta5-mods.com/q95/images/warfare-mod/462cb9-warfaremod.png)
![gta v scripthookvdotnet gta v scripthookvdotnet](https://i.ytimg.com/vi/JzOHxEAMLYs/maxresdefault.jpg)
Fixed the getter of Game.TimeScale not working in v.0 or higher.Fixed Vehicle.OilVolume and Vehicle.PetrolTankVolume returning the wrong value.Added countermeasure against removing vehicles added in Arena War or later updates (Lowriders or later updates in 1.0.505.2 to.Added more accurate values to VehicleLockStatus and made confusing values obsolete.Added missing flag values to LeaveVehicleFlags enum.Added missing firing pattern values to FiringPattern enum.Added missing control values to Control enum.Added new peds, vehicles, weapons, radio stations, blip sprites, and explosion types to PedHash, VehicleHash, WeaponHash, RadioStation, BlipSprite, and ExplosionType enums.Added Ped.GetAllModels() and Weapon.GetAllModels().Added the property Vehicle.HandlingData.